Four NZ projects shortlisted in IDC's Smart City awards
IDC Asia Pacific today announced that four New Zealand projects have been shortlisted as finalists in the 2019 IDC Asia Pacific Smart Cities Awards. The annual awards highlight and acknowledge outstanding smart city initiatives in the Asia Pacific region and this year attracted over 180 entries.
For 2019, one project from New Zealand
Police and Smudge Apps, one from Vector and Soul Machines,
one project from Spark and a project from Wellington City
Council have been shortlisted as finalists in four of the 12
award categories. The New Zealand Police and Smudge Apps
project is the Family Harm App, in the Public Safety
category, Vector and Soul Machines are a finalist in the
Education category for Will the Digital Teacher,
Wellington City Council’s Virtual Wellington under
Civic Engagement, while Spark's Madden Street, the
Smartest Street is a finalist in the Sustainable
Infrastructure category.
Jefferson King, IDC New Zealand Market Analyst, says given the nature of the competition that New Zealand projects are up against, the results are especially noteworthy.
"For New Zealand
to have four projects that stand out on the regional stage
is an exciting achievement. New Zealand has consistently
punched above its weight in the five years that these awards
have been running.”
Family Harm is
an app developed on behalf of the New Zealand Police, with
Smudge Apps. Domestic violence is one of the biggest issues
facing New Zealand and accounts for half of violent crime
and 40% of the police time. Family Harm provides several
features to improve public safety and simplify police
procedure. Historically, every domestic violence incident
requires 14 pages of paperwork, which takes about 40 minutes
to complete. With over 120,000 incidents of domestic
violence last year, the paperwork required amounted to
nearly 1.5 million pages, so the challenge was to reduce it
significantly thereby increasing the efficient use of police
time. The app simplifies the documentation and provides a
direct connection to the national police database. In terms
of public safety, the Family Harm app gives the police
access to information related to prior call outs, as well as
the number of residents, and information about the area.
The app allows the user to update the report, even after
they have left the scene, allowing for the creation of a
living document. This service has dramatically improved
police workflow and public safety across New Zealand.
Will is a digital teacher operating
initially in the Auckland region for schools connected to
Vector Ltd electrical network. The aim of the project is to
educate children about energy and its role in New Zealand
society. The project utilizes AI combined with digital human
face to humanize Will, as well as to provide an interactive
interface. While the knowledge base of the AI is currently
limited to Vector's energy education program, the aim is to
eventually utilize this AI across many different subjects.
In the long term the project seeks to solve issues stemming
from an international teacher shortage, as well as
democratize education. Vector highlights that from a
business standpoint, it is essential to follow new
technology trends and practices. The project will see a roll
out in early 2019.
Spark's New Zealand's 5G team has joined with Auckland Transport, NB Smart Cities, Cisco and Auckland Council’s Panuku Development to create Madden Street. Madden Street utilizes IoT technology to display how 5G will impact the way citizens interact with technology on a daily basis through the installation of sensors in rubbish bins, car park spaces, street lights, pavements, and air monitors. The combination of sensors allows various street factors to change, such as a full rubbish bin being emptied or dimming light triggering street lights. The street lamps house the smart hubs which make all this possible. Through this project, Auckland can remove the ugliness typically associated with smart hubs at street level, while also providing free public Wi-Fi and smart CCTV.
Virtual Wellington is a Virtual Reality
version of Wellington., It immerses people in a 3D city
experience and allows them to interact with city data to
understand urban issues and futures. The model covers all of
Wellington City, and the surrounding metropolitan
council’s and contains the buildings, trees, roads and
other physical features which make up Wellington’s
environment. This environment then provides the base to
project data, proposals and alternative futures in an
engaging, informative and intuitive way. Over the past two
years, Virtual Wellington has been used by Wellington City
Council to:
• Engage stakeholders for
various programs (e.g. Resilience Strategy launch, Climate
Change Adaptation plans in Makara, Education post-7.8
Magnitude Kaikoura Earthquake)
• Support Council
engagements with the community at GovHack, Tech week,
GovTech events, Climathon and other tech based community
events and hackathons
• Model alternative
proposals and visualize the resulting urban form from
different zoning schemes.
• Bring together different city building disciplines and providing a medium for exchanging information, briefing leaders and facilitating collaboration to define, understand and work towards common goals.
• Collaborate across local government boundaries and central government jurisdictions to understand larger scale issues and help find joined up responses to challenges such as climate change.
• Work with other agencies to make more specialized city-based VR experiences, Welltown – a gamified city environment which is used by the Wellington Regional Economic Development Agency (WREDA) as a replacement for paper-based engagement at tourism industry events and as a recruitment tool for local companies.
Virtual Wellington has been
developed on top of the City’s geographic, IoT and
architectural data capabilities and uses game engines to
fuse these datasets into a sustainable virtual ecosystem.