Scoop has an Ethical Paywall
Licence needed for work use Learn More

Video | Agriculture | Confidence | Economy | Energy | Employment | Finance | Media | Property | RBNZ | Science | SOEs | Tax | Technology | Telecoms | Tourism | Transport | Search

 

US Video Game Industry To Pass $30B Revenue Mark In 2021 – 11% YoY Growth

The US Video Game industry experienced an almost 20% increase in revenue as a result of 2020’s pandemic. Momentum built from the previous year looks set to continue this 2021 as projections have the US video game industry crossing an important benchmark. According to data presented by Safe Betting Sites US, revenue from the US video game industry is projected to further increase by 11.2% and reach $30.37B in 2021.

US Video Game Industry To Grow By More Than 11% And Pass $30B Revenue Mark In 2021

The lockdowns for 2020 were huge for the gaming industry which saw engagement spike across many if not all aspects of gaming. As a result, the gaming industry experienced an almost 20% rise in revenue in 2020 and in 2021 the industry is set for another double-digit growth.

Revenue is projected to cross the $30B mark for the first time in 2021 and reach $30.37B. From 2021-2025 revenue from the US video game industry is expected to grow at a compound annual growth rate of 8.75% reaching $42.48B by the end of the forecast period. Out of four main gaming segments, Mobile games generate the most revenue for the US video game industry and in 2021 it is projected to generate more than $20B in revenue.

This also gives mobile games the highest projected growth rate among the four segments for 2021 at 12.1%. Notably, in pandemic stricken 2020, gaming networks and online games grew more than mobile games at 22% and 21.3% respectively, compared to just a 19.5% growth by the mobile games segment.

160M Users In 2021; Penetration Rate To Pass 50% In 2022

Advertisement - scroll to continue reading

The number of video game users in the US is projected to pass 160M in 2021 and reach 163.1M users. This figure is projected to reach over 182M users by 2025. Mobile games had the largest user base out of the four segments, which is projected to grow to 155.9M in 2021. Download Games had the second-largest number of users with a projected 136.4M in 2021. Notably, almost 80% of US gamers are between the ages of 18 and 44.

The US video game industry’s penetration is projected to reach 49% in 2021 and pass the important 50% benchmark sometime in 2022. Mobile games again had the highest penetration rate out of the segments at 46.8% in 2021. Notably, the penetration rate of the US video game industry is more than 16 percentage points lower than the highest penetration rate in the world which belongs to the UK at 65.3%

Rex Pascual, eSports editor at Safe Betting Sites US, commented:

“The US video game industry is the second largest in the world, trailing only the gaming behemoths that China has become. Advancements in technologies such as 5G and cloud-based gaming will only see penetration rates increase even more in the coming years, solidifying the industry’s status as one of the fastest-growing industries in the world.”

You can read more about the story with more statistics and information at: https://www.safebettingsites.com/us/2021/08/05/us-video-game-industry-to-pass-30b-revenue-mark-in-2021-11-yoy-growth/

© Scoop Media

Advertisement - scroll to continue reading
 
 
 
Business Headlines | Sci-Tech Headlines

 
 
 
 
 
 
 
 
 
 
 
 
 

Join Our Free Newsletter

Subscribe to Scoop’s 'The Catch Up' our free weekly newsletter sent to your inbox every Monday with stories from across our network.