Getting Your Kids Off Screen And On Board
As parents of boys
ranging from 7 to 19 years old, we often discuss and share
the strains that technology places on us. Our work as
researchers in digital technologies and education means we
are often confronted with both the negatives and positives
of technology. Research has emphasised the negatives
of excessive screen time and has led to issues with
eyesight, general wellbeing and often means the absence of
more positive activities - like play. However research has
also shown there are many positives.
So this year as we approach the school holidays and the
encroaching battleground around screen time, it is important
that we take a step back and consider that screen time isn't
all bad, it's about that old adage “moderation”.
It is also about emphasising the benefits that technology
has, which often are wider than just the time spent on the
device. Kathryn’s sons aged 7 and 9 are currently in
a Minecraft
craze. While this obsession is centred around an online
game, Kathryn has seen the obsession trigger a wider set of
interests and skills, many spilling into the real world. Her
boys are now avid readers of the many books written about
the fantasy world of Minecraft, and have a renewed interest
in their blocks and Lego. These toys have been hauled out to
recreate and create Minecraft worlds offline. This
offline/online play has also led to new discussions and new
vocabulary. She has had some interesting conversations with
her youngest about what exactly is a biome and the
components of glass, concrete and fire fuses, as well as how
to create an automatic drawbridge and crop
irrigators. Since accepting the significant role this
game now plays in her children's lives, Kathryn has noticed
other subtle positive influences. Her oldest, typically shy
about engaging with others in a playground, now, with the
simple mention of Minecraft, will spark great friendships
with his peers and lead to new games around the swings and
slides as they have their shared secret language and common
interest. Wider gameplay has also taught her children wider
social skills, like collaboration, problem-solving and
creative play, but also how to handle losing and build
resilience. Cheryl’s kids are a bit older and her
13-year-old is currently immersed in Roblox.
This involves a myriad of games she can’t keep up with,
but she was pleasantly surprised when she discovered he
decided to learn Japanese at school and was inspired to play
volleyball as a result of playing his anime games. Clearly
games connect to passions and can extend beyond the screen.
Her oldest (like many teenagers) has friends distributed
across the country and world so gaming and devices keep them
connected - something that’s been especially valuable in
2020. When Cheryl asked her 13-year-old son what he
thought about the value of games for learning he immediately
sent a link to a TikTok
video on 7 reasons gaming is good. “But how do you
achieve balance?” she asked. “That's what parents are
for,” was his response. Turns out he values the boundaries
his parents set and even remembered when he had stricter
time limits and how it taught him how to manage his time and
maximise his gaming enjoyment. So while devices can
draw on many positives, it is important we set boundaries
and don’t let it run the household. Some advice to
consider: This year as school holidays begin,
Kathryn plans to set aside time to talk to her children
about exactly what these tech limits will be. While she is
optimistic that these rules will last the holidays she is
also realistic that not all days will be equal. However the
opportunity to discuss and set expectations mean her
children will know what to expect and hopefully minimise the
meltdowns but also be purposeful around planning for
non-screen time. So while having daily timed limits is
one way, it is also important to consider screen-free days -
that doesn't mean you need to go away to some remote
location with no wifi or electricity. Rather have a day (or
even part of a day) when devices are discouraged. Dig out
those old family board games, find an old puzzle or play
some frisbee. Be aware of what your children are watching or
playing. Ask them about their games and get them to show you
and talk about it. Encourage play which is less passive or
has an element of creativity, collaboration or physical
activity (you’d be amazed at how hard it is to play car
racing while sitting still). The year has been
especially fraught for everyone and so a little off-time is
required and this might just mean not worrying so much about
a little bit of screen
time.University of
Canterbury Associate Professors Kathryn
MacCallum & Cheryl
Brown, Co-Directors of Te
Puna Rangahau i-Ako | Digital Education Futures
Lab discuss the pros and cons of our
children’s increasing screen time, and how to deal with it
this summer.