Search On To Find NZ’s #1 Halo 2 Player
Media release: 14 March 2004
HEY CHIEF, WHO’S THE MASTER?
Search On To Find NZ’s #1 Halo 2 Player
Prepare for the ultimate cyber battle!
Players from throughout the North and South Islands are soon to clash in the mighty epic to find New Zealand’s virtual Master Chief in the Halo 2 competition.
There are three regional competitions – Christchurch on April 2; Auckland on April 3; Wellington on 9 April. The winner of each region squares off in the national final on 9 April in Wellington.
The overall winner receives a personalised, ‘Halo 2’, number plate and an Xbox pack including a limited edition Xbox console and games. The ultimate winner also goes on to represent New Zealand in the online Global Halo 2 Tournament.
So, what are you waiting for? Register now at www.halo2battle.co.nz – spaces are limited so get in quick. Registration is open to everyone aged 16 and older.
Plus there is a bonus! The winners of the New Zealand Halo 2 competition and the Dead or Alive competition represents New Zealand – as the e-Blacks – at the Australasia heats of the World Cyber Games in Sydney from the 7 to 9 May.
The overall winners of the Australasian finals are flown to the week-long grand final festival in Singapore this November to compete with more than 800 players from 70 countries and their share of an estimated US$500,000 in cash and prizes.
For
more information on the World Cyber Games please go to –
www.xlan.co.nz.
About Xbox
Xbox (http://www.xbox.com) is the video game system from Microsoft that brings people together for the most exhilarating game and entertainment experiences. Xbox delivers an expansive collection of breakthrough games, powerful hardware and the unified Xbox Live online service. The tag line, “It’s good to play together”, captures the spirit of Xbox as the social hub of the new digital entertainment lifestyle. Xbox is now available in North America, Asia, Europe, Australia and New Zealand.
About Microsoft
Founded in 1975, Microsoft (Nasdaq “MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.
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Microsoft, Xbox, Halo
and Xbox Live are either registered trademarks or trademarks
of Microsoft Corp. in the United States and/or other
countries.
The names of actual companies and products
mentioned herein may be the trademarks of their respective
owners.
Halo 2 Qualifying Tournament terms and conditions of entry
1. Contest Description
The
Halo2Battle is a round of qualifying tournaments to the Halo
2 Global Tournament on Xbox LiveTM. This is a skill-based
contest in which Xbox Live subscribers can play the game
over an on-site LAN in three New Zealand city centres during
the regional (Regional Qualifying Tournament) and national
qualifying tournament, and on Xbox Live for the Global
Tournament. The organiser of the Halo2Battle is Microsoft
NZ Ltd, 7-9 Fanshawe Street, Auckland, New Zealand (the
Organiser).
The Halo2Battle will be carried out in two
stages, made up of three regional qualifying tournaments in
Auckland, Christchurch and Wellington and then a national
qualifying tournament in Wellington. The national winner
will get automatic entry to the Halo 2 Global Tournament but
will need to compete in, and adhere to the criteria, terms
and conditions for, that tournament in order to participate
and to qualify to win the overall grand prize of being
crowned the Halo 2 Global Champion of the Year.
2. Eligibility
The New Zealand rounds of The Halo 2 Global
Tournament are only open to residents of New Zealand.
To
compete in Halo2Battle, players need to (i) be 18 years or
older as at April 01, 2005 or 16 or 17 years old and provide
a parental consent form in the form required by the
Organiser, (ii) have access to a Microsoft® Xbox video game
system, (iii) have a licensed copy of the Xbox game title
Halo2™ (iv) have a valid Xbox Live™ subscription, (v) have a
valid Xbox.com account, and (vi) be in good standing on
Xbox.com and the Xbox Live service (Players).
Employees
of Microsoft Corporation, and members of their immediate
families (defined for purposes of these rules as husband,
wife, mother, father, sister, brother, son, daughter), their
subsidiaries and affiliates, advertising and promotion
agencies, or any person or third party company working on
the product, project, or promotion or others providing
services to the Organiser in connection with this Qualifying
Tournament are not eligible to participate.
3. Registration / Qualification
New Zealand Players will be
required to register before they enter the Halo2Battle at
www.halo2battle.co.nz before March 26, 2005. Each Player
may only register for and participate in one of the regional
qualifying tournaments.
All players that register agree
to be contacted for the sole purpose of the Halo2Battle or
the Halo 2 Global Tournament. The number of players the
Organiser will accept for each Regional Qualifying
Tournament is limited and players will be selected at the
Organiser’s discretion. Registering for the tournament and
expressing your interest in no way guarantees that you will
be qualified to participate in the Halo2Battle or Halo 2
Global Tournament. The Organiser reserves the right to
verify the Players compliance with all eligibility criteria
(as stated in section 2) even after registration has been
closed.
Each person may only compete using a single
Gamertag. If you are found to have competed fraudulently
under multiple identities or Gamertags, you will be
disqualified from participating in the Qualifying Tournament
and could be disqualified from participating in future Xbox
competitions.
If you are an eligible Player, please be
sure that your Xbox Live account information including email
addresses and address/phone is correct and
current.
Updating Account Information
Players are
solely responsible for keeping their account information up
to date for all information pertaining to
Registration/Qualifying for any tournament. All changes for
e-mail addresses, phone number, etc. need to be completed
one day in advance of the registration end date on March 26,
2005. Change requests made the same day may not be
reflected immediately.
If you fail to update your account
information for Xbox Live, then you may not be contacted to
play and may be disqualified from competing.
Updating
Account Information (Example for E-mail):
To
verify/update your Xbox Live E-mail Address:
1) From the
Xbox Dashboard, select Xbox Live.
2) Select Account
Management.
3) Select Billing.
4) Select your
account and enter the last four digits of the credit card
number used for that account.
5) Select Credit Card.
6) From the first screen, select Continue
7) E-Mail
Address and phone number is located here.
The Organiser
will attempt to contact the winner by telephone to notify
him or her that they have won on or around April 11,
2005.
4. How to Play
There will be three Regional
Qualifying Tournaments run in a LAN format, one in Auckland,
Christchurch and Wellington. The Wellington Regional
Qualifying Tournament will be the last one to be held. The
national final will be held in Wellington later on the same
day as the Wellington Regional Qualifying Tournament. The
winner of the Christchurch and Auckland event will be flown
to Wellington for the final.
The Global Tournament to be
played over Xbox Live will begin for the overall Winner of
the Halo2Battle on April 25, 2005 and end at approximately
11:59 PM on May 11, 2005 (all times are in Eastern Standard
Time).
The winner from each of the Regional Qualifying
Tournaments in Auckland and Christchurch will receive return
Flights from Auckland and Christchurch to the final in
Wellington (details in the Prize section below). All game
settings for the Tournament finals will be announced
on-site, immediately before the Tournament begins.
5. Behaviour
Any Player competing, in the organiser’s
reasonable opinion, in an unsportsmanlike manner or in a
manner that is not in compliance with these rules/terms or
the xbox.com or Xbox Live applicable terms may be
immediately disqualified from the Halo2Battle or the Halo 2
Global Tournament and may be disqualified from competing in
any future xbox.com or Xbox Live tournaments.
Unsportsmanlike conduct includes, but is not limited to,
the following offences to be determined by the Organiser or
its affiliates in their absolute
discretion:
Unsportsmanlike conduct (communication)
Swearing or threats
Spamming or screaming
Harassment
Lewdness
Using any device to create
loud sounds
Any other type of conduct deemed
inappropriate
Unsportsmanlike conduct (gameplay)
Cheating of any sort through various means
Continuous
pauses during the gameplay
Delaying or slowing
gameplay using various tactics
Intentionally
disconnecting the network cable
Intentionally
interrupting network connectivity
Using any type of
modified teams
Using any ‘game codes’ or other means
of enhancing a players score
Any other known or
unknown way of tampering with gameplay
6. Prizes
The
winner of each Regional Qualifying Tournament will be given
the opportunity to compete in the Halo2Battle national final
to be held in Wellington, New Zealand on April 9, 2005.
The winner for each Regional Qualifying Tournament in
Auckland and Christchurch will be announced on the day of
that tournament and they will advance to compete in the
national finals in Wellington. These winners will need to
respond within 2 days of the organiser’s contact (or
attempts to contact) to confirm that they will be able and
willing to travel to and participate in the national final.
If they do not respond they will forfeit their place and the
next highest placed Player from the relevant Regional
Qualifying Tournament who confirms their availability will
be selected as the recipient of the entry into the national
final in Wellington.
The Auckland and Christchurch
Regional Qualifying Tournament winners will each receive the
following:
• A same day return airfare to attend the
final of the Halo2Battle to be held in Wellington (if Player
lives outside Wellington area and needs to travel to
Wellington)
The Organiser will make travel arrangements
for those two winners. If a winner cannot travel on the
appropriate day they will forfeit their place at the
national final. For people 16 or 17 years of age, parental
approval (in the form required by the Organiser) must be
given to the Organizer before arrangements are
made.
Winners are responsible for obtaining any travel
insurance.
All Xbox video game consoles, software, and
peripheral equipment required as well as the game settings
and rules/terms for the Halo2Battle will be provided
on-site. Winners will not be allowed to use any software or
hardware not provided by the Organiser to compete in the
Halo2Battle.
The payment of any applicable tax on a
prize, including taxes associated with travel, is the sole
responsibility of each winner. No substitution or transfer
of a prize is permitted except at the sole discretion of the
Organiser. If a winner cannot or will not accept a prize,
the prize will be forfeited. The Organiser reserves the
right to substitute a prize of equal or greater value if
entire prize or a portion of the prize is unavailable. If
the Halo2Battle or the Halo 2 Global Tournament (or any
component of these) is cancelled for any reason, the
Organiser shall have no further obligation to the
Players.
7. Conduct
By entering the Halo2Battle, Players agree to be bound by these terms and conditions and by any other xbox.com and Xbox Live applicable terms. Players further agree to be bound by the decisions of the judges, which shall be final and binding in all respects. The Organiser reserves the right, at its sole discretion, to disqualify any individual that it has reason to believe has tampered with the type, process, or operation of the game, to be acting in breach of the terms and conditions or any other xbox.com rules or Xbox Live terms and conditions, has provided any inaccurate or untrue information or has acted in an unsportsmanlike or disruptive manner or with intent to annoy, abuse, threaten, or harass any other person. CAUTION: ANY ATTEMPT BY A PLAYER OR ANY OTHER INDIVIDUAL TO DELIBERATELY DAMAGE ANY WEBSITE OR UNDERMINE THE LEGITIMATE OPERATION OF THE GAME MAY CAUSE THE ORGANISER OR ANY OF ITS AFFILIATES TO SUFFER LOSS OR DAMAGE AND SHOULD SUCH AN ATTEMPT BE MADE, THE ORGANISER RESERVES THE RIGHT TO SEEK DAMAGES FROM ANY SUCH PLAYER TO THE FULLEST EXTENT PERMITTED BY LAW.
8. Limitations of Liability
TO THE EXTENT THAT
ANY PLAYER IS REQUIRED TO DOWNLOAD ANY SOFTWARE IN ORDER TO
PARTICIPATE IN THIS TOURNAMENT THIS PARAGRAPH SHALL APPLY.
WITHOUT LIMITING THE FOREGOING, COPYING OR REPRODUCTION OF
THE SOFTWARE TO ANY OTHER SERVER OR LOCATION FOR FURTHER
REPRODUCTION OR REDISTRIBUTION IS EXPRESSLY PROHIBITED. TO
THE MAXIMUM EXTENT PERMISSABLE BY LAW THE SOFTWARE IS
WARRANTED, IF AT ALL, ONLY ACCORDING TO THE TERMS OF THE
APPLICABLE END USER LICENSE AGREEMENT. EXCEPT AS WARRANTED
IN THE END USER LICENSE AGREEMENT, THE ORGANISER HEREBY
DISCLAIMS ALL WARRANTIES AND CONDITIONS WHICH REGARD TO THE
SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES AND CONDITIONS OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
NONINFRINGEMENT.
The Organiser is not liable in any way
if a Player is not able to participate in the Halo2Battle or
a Player's participation is adversely affected for any
reason beyond the organisers reasonable control, including,
without limitation:
(i) any incorrect or inaccurate
information whether caused by Players or by any of the
equipment or programming associated with or utilised in the
Halo2Battle or by any technical or human error which may
occur in the processing of game plays;
(ii) any error,
omission, interruption, deletion, defect, delay in operation
or transmission, communications line failure, theft or
destruction, or unauthorised access which may result in
alteration of game plays or game results;
(iii) any
problems or technical malfunction of any telephone network
or lines, computer online systems, servers or providers,
computer equipment, software, failure of any e-mail or
registration to be received by the organiser or Player on
account of technical problems or traffic congestion on the
Internet or at any website or combination thereof, including
any injury or damage to Player's or to any other person's
computer related to or resulting from participation in the
Halo2Battle; and
(iv) the inability of any Player to
access or complete a game due to any technical malfunction
or traffic congestion on the Internet or at any website or
combination thereof.
Players participating in the
Halo2Battle do so as their own risk with regard to the
effects of flickering or intermittent images or regular
visual patterns.
Players agree to release and hold
harmless the Organiser, respective parents, subsidiaries,
affiliates, directors, officers, employees, and agents from
any and all liability for any injuries, including but not
limited to loss or damage of any kind arising from or in
connection with the Halo2Battleor any prize won.
If for
any reason the Halo2Battle is not capable of being run as
planned, including, without limitation, infection by
computer virus, bugs, tampering, unauthorised intervention,
fraud, technical failure, or any other causes beyond the
reasonable control of the Organiser, which corrupt or affect
the administration, security, fairness, integrity, or proper
conduct of this Halo2Battle, the organiser reserves the
right, at its sole discretion, to cancel, terminate, modify
or suspend the Halo2Battle
The limits and exclusions of
liability above will not restrict any applicable rights
under the New Zealand Consumer Guarantees Act 1993.
9. General Conditions
The conduct of this Qualifying
Tournament and the interpretation and enforcement of these
Official Rules is governed by the laws of New Zealand. In
the event that any dispute arises regarding the Halo2Battle,
Players agree that the dispute shall be resolved in
accordance with the laws of New Zealand. Halo2Battle
regional winners and national winner may be required to
execute statements of eligibility and liability/publicity
releases in accordance with these terms and conditions
within 2 days of receiving notification from the organiser
that they have won a prize/place. Non-compliance within
this time period may result in disqualification and an
alternate winner being selected.
Acceptance of a
prize/place constitutes permission for the Organiser and its
affiliates and their advertising and promotional agencies to
use the winners' Gamertag, name, city of residence, and
likeness for advertising and promotional purposes in
association with this Halo2Battle and the Halo 2 Global
Tournament without additional compensation unless prohibited
by law. The Organiser also reserves the right to publish
photos and/or videos of the winners and their participation
in the Halo2Battle and the Halo 2 Global Tournament
including, without limitation, interviews with the winners,
also without compensation. However, the Organiser agrees not
to transfer any other personally identifying information
about any Players, including, without limitation Tournament
winners, to any third party, unless a Player has consented
to the same.
If any provision or part of these terms and
conditions is deemed void or otherwise unenforceable in law
then that provision or part shall be deemed excluded, and
the remainder of these terms and conditions shall remain in
force.
10. Winner Listed
The name of the Halo2Battle national winner will be posted on the Internet at http://www.xbox.co.nz/ within 5 days of the Halo2Battle national final date.
11. Organiser
The Organiser of this
Halo2Battle is:
Microsoft New Zealand, 7-9 Fanshawe
Street, Auckland, New Zealand.
(1) Updating Account Information
(2) Players are solely responsible for keeping their account information up to date for all information pertaining to Registration/Qualifying for any tournament. All changes for e-mail addresses, phone number, and so on need to be completed in advance of the registration end date of November 1, 2004. Change requests made the same day may not be reflected immediately.
If you fail to update your account information for Xbox Live, and the Organiser cannot contact you, you may be disqualified from competing.
Updating Account Information (example for
email):
To verify/update your Xbox Live E-mail
Address:
1) From the Xbox Dashboard, select Xbox Live.
2) Select Account Management.
3) Select Billing.
4) Select your account and enter the last four digits of
the credit card number used for that account.
5) Select
Credit Card.
6) From the first screen, select
Continue.
7) E-Mail Address is located here.
WCG T&C:
All participants in the [Halo 2 LAN] and [Dead or Alive 2 Fight for Glory] competitions will be awarded national World Cyber Games ranking points according to the order in which they place and the total number of participants in each competition.
The winner of each competition will be eligible for selection to the New Zealand or Australian World Cyber Games ANZAC Test to be held in Australia from 7-9 May.
The winner will also qualify for automatic access to each country's national preliminary final for the 2005 World Cyber Games.
Additional national WCG ranking points will be awared to any eligible person for participation in other events of the 2005 WCG programme in each country.
No player may participate in the ANZAC Test or any other World Cyber Games international event in more than one game competition except at Network Events and Media's sole discretion, and participation in more than game competition at the same event at national or regional level may also be restricted or forbidden by each tournament's organisers.
Competitors must meet and abide by all legal requirements and WCG programme terms and conditions in force in each the countries in which any WCG sanctioned competition is to take place.
Competition organisers reserve the right to terminate, postpone or cancel any event at their sole discretion.
The WCG programme administration shall have the right to depend on information provided by participants and applicants as being true and correct at all times. In the event that a participant or applicant does not respond to communication attempts by tournament organisers or the WCG programme administration, such parties shall not be held responsible for any consequences including the removal of players from the WCG programme or the dealing of any other matter in that player’s absence or without his involvement.